Package-level declarations

Types

Link copied to clipboard
abstract class AbstractBullet(initialX: Int, initialY: Int) : Bullet

More abstracted class of the bullets, and it is easy to extend it. This is more recommended than Bullet.

Link copied to clipboard
abstract class Bullet(initialX: Int, initialY: Int) : Object

This class represents the bullets in stg and provides shape and coordinate support for bullets for collision detection.

Link copied to clipboard
abstract class Laser2unType : Bullet
Link copied to clipboard
abstract class PlayerBullet(initialX: Int, initialY: Int) : AbstractBullet