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KStg
/
top.kkoishi.stg.common.bullets
/
AbstractBullet
/
Companion
/
COLLIDE_STRATEGY_PLAYER_AND_ENTITIES
COLLIDE_STRATEGY_PLAYER_AND_ENTITIES
const
val
COLLIDE_STRATEGY_PLAYER_AND_ENTITIES
:
Int
Only perform collision detection with player instances and entity instances in
ObjectPool.objects
.